Lore And Lutes



ASFC



ASFC is the module L&L uses for drawing graphics. ASFC handles more than just graphics though. It includes several nice features such as container objects (linked lists), string conversion functions, fonts, and several classes that C++ programmers trying to make cross-platform games might find handy. ASFC is built on SDL, so it will compile and run on any platform SDL runs on. ASFC is independent of Lore And Lutes, so if you're a game programmer you might find it useful. Currently ASFC can not compile under Microsoft Visual C++, but it works fine under mingwin, cygwin, G++, and several other compilers. There are no plans to make it support MSVC++ since that compiler can't compile ANSI C++ code that uses STL. If you'd like to take a look at ASFC download the L&L source code and look in the src/asfc directory, it's all in there.

Much Thanks To:
Eoin Coffey
for writting the ASFC_Surface, ASFC_Screen, ASFC_MultiImage, and ASFC_Input classes which provided a lot of the base for this foundation.

Current Features:
A Console Class
Images, MultiImages (a class that parses an image file apart into smaller images)
Linked Lists
A Matrix Class
Several Nice Macros
A fade effect
A font class
A timer class

Documentation:
ASFC Documentation [.txt] [.html]
ASFC Structure (Diagram) [.dia] [.png]





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